Proudly Malcomb is traditionally trained and digitally savvy. Having drawn since birth he began painting early in life. Utilizing his B.F.A. from California State University at Long Beach, his talents have produced enhanced results for Paramount Pictures, Sony Entertainment, Universal Studios (working with directors: Tony Kaye, Gary Fleder, Joe Chappelle, Janusz Kaminski and Ridley Scott), N.B.C., Honda of America, Mattel and many others. Much within tight deadlines and detail driven constraints. Malcomb is highly skilled with Photoshop and Illustrator and proficient with Maya, After Effects, Premiere. He can adapt to any artistic needs in a multiple project environment with speed care and accuracy.
Drawing has always been a major part of my life. I have done so much of it that I have become quite efficient at the craft. Earning a B.F.A. in Illustration from the prestigious California State University, Long Beach, has helped too.
For storyboarding I have used ink, lead and Photoshop with a Wacom. For my fine art, its oils, or acrylic. My Illustrations : gouache or watercolor. To sculpt I like clay or granite (did a piece at Legoland Ca, called " The Rock Concert ").
To me creating commercial art is almost mathematical. Objective art is pretty obvious. And when I nail it, theres a rush. But if you want to hear names: H.Daumier, H.Bosch, S.Dali, F.Frazetta, B.Vallejo, The Clayton Brothers, A.Grey, R. Williams. et.al.
The rain is coming down today like a cats and dogs. Which reminds me of the time I was snow painting in the WA tundra. We had to put vodka in our bodies to keep warm. And in our rinse water to keep our brushes from freezing. Thats a little tip for you kiddies.